Monthly Archives: October 2010

Random, possibly helpful, raid tip #1

For AoE damage arriving on a timer, such as Infest on Lich King, take a look at your own AoE healing toolkit and plan around your own cooldowns.  Continuing with Infest as our example, it has a 20 second cooldown and a 2 second cast time.  Light of Dawn is on a 30 second cooldown that can come down to 20 seconds with the Glyph.  This makes LoD usable for every Infest and, at least on normal modes, it is an easy way to heal the debuf off the whole raid – if positioning is in your favor.

(Since patch 4.0.1 and changes to the Glyph of Light of Dawn, this no longer applies)

Power Auras I’m using for Holy in 4.0.1

Update: My Power Auras exports now all kept on a Power Auras page.

Here is a collection of exports for Power Auras I’m using a couple weeks into 4.0.1.  I’ll update this post in the future with any more additions for a Holy spec.

You’re missing a Seal, nub:

Version:4.2; b:0.2275; g:0; icon:Spell_Holy_HealingAura; buffname:Seal; texture:19; mine:true; size:0.26; y:180; inverse:true

Holy Shock is OFF cooldown, you should probably use it:

Version:4.2; b:0; anim1:4; icon:Spell_Holy_SearingLight; buffname:Holy Shock; r:0.9412; begin:3; x:20; bufftype:7; texture:13; alpha:1; size:0.3; y:-14

Infusion of Light proc:

Version:4.2; b:0.0706; anim1:4; g:0.3961; icon:Ability_Paladin_InfusionofLight; buffname:Infusion of Light; begin:3; texture:4; spec2:false; size:0.75; y:30

Holy Power aura set, a tweaking of the set found at http://powerauras.wikispaces.com/HolyPower.  I was going for a Jong-meter, but was stuck using stock textures.  If myself or anyone can come up with something better I’ll update here.

1 stack:

Version:4.2; b:0.1922; g:0.9529; thresholdinvert:true; icon:Spell_fire_meteorstorm; x:101; bufftype:10; texture:53; threshold:1; PowerType:9; size:0.16; torsion:0.67; y:2; finish:0

2 stacks:

Version:4.2; b:0.1922; g:0.9529; thresholdinvert:true; icon:Spell_fire_meteorstorm; x:102; bufftype:10; texture:53; threshold:2; PowerType:9; size:0.33; torsion:0.57; y:20; finish:0

3 stacks (incorporates a handy audio cue):

Version:4.2; b:0.1922; anim1:4; g:0.9529; thresholdinvert:true; icon:Spell_fire_meteorstorm; begin:3; x:103; bufftype:10; texture:53; alpha:0.8; sound:23; threshold:3; PowerType:9; size:0.49; torsion:0.54; y:36

A little 3 stack addition to get a little more of your attention and serve as a tribute to the Ret bad ass himself:

Version:4.2; b:0.298; g:0.898; thresholdinvert:true; icon:Spell_fire_meteorstorm; begin:9; x:107; bufftype:10; texture:72; alpha:0.74; aurastext:Jong Fucking Madden!; symetrie:3; speed:1.52; threshold:3; PowerType:9; textaura:true; aurastextfont:4; size:1.3; torsion:0.95; y:165; finish:3

Addons I’m using at 4.0.1

Posted as a reference, this is a list of addons I’m running a week into 4.0.1 that I consider important.  These are all addons I was running in 3.3.

I’m running the following addons as well, but they are much less essential:

None of this counts for several other addons to help tweak loot rolling, LDB display, auctions, or unit name plates.